Civil War Games 'We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the Pursuit of Happiness' so said the second paragraph of the United States Declaration of Independence on 4th July 1776 as the nascent United States threw off the shackles of the British Empire. Civil War Games 'We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the Pursuit of Happiness' so said the second paragraph of the United States Declaration of Independence on 4th July 1776 as the nascent United States threw off the shackles of the British Empire.
War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE.
In Civil War Generals 2: Grant - Lee - Sherman, the sequel to Robert E. Lee: Civil War General, the designers have taken the best from the original title and implemented many more features to make playing a truly memorable experience. In this turn-based Civil War extravaganza, hex squares are equal to about 200 yards across, thus making it evident right away that you'll be controlling your units at a very low level of detail. Each daylight turn is the equivalent of roughly a half an hour of real time battle. Night action comes in various forms and therefore the length of the turns varies accordingly.
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The game includes an in-depth, two part tutorial scenario that covers most of the basic gameplay and its use is highly recommended, especially for novice gamers. The number of units available in Civil War Generals 2: Grant - Lee - Sherman have nearly tripled from its predecessor. Now in addition to infantry, cavalry, artillery and specialists, the designers have included engineers, Corps HQ, scouts, heavy artillery, horse artillery, siege mortars, frigates, gunboats and mortar gunboats. Everything from equipment to morale issues to the quality of leadership has been patterned directly on real life counterparts and changing the course of history will not be a simple matter in this simulation.
Of great interest is the way the game handles campaigns. Not only does it string together varying numbers of individual scenarios but puts the emphasis on how well or poorly your army (you can play as either union or confederate) performs during battle. The results in one campaign scenario carry over to the next skirmish or battle! So winning is not always the main objective or only priority, as perhaps a well executed holding action or a dislodging of enemy troops from some strategic terrain could save the day. Living to fight another day is just as important a concept in this game as it was in real life.
A huge array of features including breastworks, medical attention, loyalty, influence of commanding officers, terrain, weather, visibility, indirect fire, flanking operations, holding actions and charges are all components dealt with in the game. Further integrated topics include cohesion of multi-unit actions, correct formations for specific situations, objectives, time of day, ammunition, weapons, supply, reserve strengths, strategy and tactics.
Gameplay is a snap with the easy to use point-and-click interface and the on-screen menus and help are extremely well done. Five multi-player modes are supported and the addition of a scenario builder, which can be used to edit existing scenarios or create brand new ones from scratch, is a welcome feature and is guaranteed to extend the life of the game for a considerable time. As in the first game, victory conditions vary according to the objectives of each scenario and are diverse and realistic. A vast number of single scenarios are included, along with a dozen or so full campaigns, as well as alternative and historical battles. Let your imagination soar and try to change or re-create in vivid detail the American Civil War.
Graphics: Superb graphical depiction of individual units, flags, uniforms, terrain and more. The attention to detail is extremely high and one can definitely see the result of designer pride in putting together a realistic simulation of the Civil War and its many components.
Sound: Terrifically enhancing music from the Civil War era and excellent sound effects complement game play very nicely.
Enjoyment: If you are a Civil War buff, the possibilities inherent in the game are nearly endless. With the scenario designer, historically accurate troop representations as well as battle ingredients, compelling and intense game play and a smart AI, the game serves a great source of enjoyment. Even the casual gamer should get a feeling of satisfaction of 'winning' one of the many, many scenarios or just enjoy the sheer volume of information included.
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Replay Value: For all intents and purposes, unlimited.
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Grant - Lee - Sherman: Civil War 2: Generals expanded its earlier title, Robert E. Lee: Civil War General. Battle as the boys in blue or gray in the Mississippi Valley or on the Atlantic Coast. Play an individual battle, a mini-campaign or the entire war. Create your own customized battlefields with the new terrain editor, and challenge foes around the world to Internet, modem, or network war. The game features turn-based play on a hex map and artwork by Mort Knnstler.
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How to run this game on modern Windows PC?
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People who downloaded Civil War Generals 2 have also downloaded:
Robert E. Lee: Civil War General, Sid Meier's Gettysburg!, American Civil War: Take Command - Second Manassas, Axis & Allies, Sid Meier's Antietam!, Battleground 2: Gettysburg, Battleground 7: Bull Run, Battleground 3: Waterloo